Drag a rectangle on the grass.Rooms get walls, a door and furniture on their own. No door, no entry: the game will tell you.
Build tools
Manage
Time
WeekWeek 1 of 12
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ROLLING OUT THE TRAINING MATS
A SUPERHERO SCHOOL BUILDER
HERO ACADEMY
BUILD YOUR SUPERHERO SCHOOL
Build the halls. Recruit the gifted. Keep the sparks contained.
Drag to build · Wheel to zoom · WASD or right-drag to pan · Space to pause
New Academy
Choose your first year
Three ways to open Sunrise Campus. The dials that change are printed on each card: how often young powers misfire, and how fast Doctor Malvolt's threat clock climbs.
Graduate a hero at 100 Academics (grade) and Power 8 or higher. Three midnights in debt and the board closes the school.